Tried to play my 800 huc in game.. imposibble there is one guy controlling all exit zones except the coins that are closer to the spawn area. i can't play this sorry
besides i lost 400 huc just on the disaster thingy
Disspointed
ye i know the feeling (i lost 3), this is why i said to not change the game this way, but we are now talking to change it again but taking another direction and would be nice if community would join the discussion here on this forum:
http://forum.huntercoin.org/index.php/board,5.0.htmlI wanted disaster removed in this fork and not so high costs, but i had no luck having accepted that at that time, but now we are talking again about this thing so if more player join the discussion (we are even talking about teleports to speed up things, etc...) would be better, otherwise we have no much chance seeing accepted things that preserve player coins instead of "win all or lose all"
at the time (4 of February) i said:
if you want to go on the 200huc general way, then we must preserve player investment, so we should at least extend the safe period after a disaster (instead of a day, set it to 4 or 5) to give a way to everyone to collect some coin to get back some of the general value, while at the same time entice who want to fight (even if PVP will be bad without a way to reach fast points, so i don't think pvp will get a burst). (you forget to edit the explosion range to 1?).
i would say that the "destruct at spawn give your coins back" (i'm sure i talked about this months ago

) could be a way to save coins, but if you are in the middle of the fight, going back would take again hours and since he should trigger the destruct once he is on spawn zone it would be a problem, so i think we should reimplement the "destruct after 30 blocks on spawn zone", maybe rising it to 60 (30 mins) so that we don't risk that a player forget to move his newly created hunter, but change it so that coins go to the address of the player, than it would be ok.
This way the rule would be "Recover coins after 30(60?) blocks"
ref:
http://forum.huntercoin.org/index.php/topic,735.msg2787.html#msg2787but the reply has been:
sorry missed this post..
i've addded 1 radius destruct.
we can't add 5 days disaster because bot master will create 10000 generals then recycle before the last day with no worry. The reason for price increase is so they can't create more than X generals at any one time.
Yes, good idea about adding back death after 30 blocks and then giving coins back.
If not a big job domob, add that, otherwise leave till next one? -- the other updates should just be trivial, although not sure how simple (time) for destruct on spawn spot.
would also need to make sure it's not exploitable/game breakable in anyway -- (e.g. things like moving with coins but destruct triggers when land on bank)
ref:
http://forum.huntercoin.org/index.php/topic,735.msg2831.html#msg2831At the end at least the "30 blocks to have funds back" has been accepted

Actually it's too risky going outside after disaster safe period, so we need to change that, and it seems we are now agreeing about that
Every idea would be taken into account, and more thing that the game should follow some implementation, the more chance we'll have this will be done, otherwise we have just to follow the flow
long story short, everyone who care about the futur of huntercoin, should join discussions here:
http://forum.huntercoin.org/index.php/board,5.0.htmlif you have ever played this game, you should have an opinion about how/what should be changed. If you don't have a technical background to understand problems related the game, feel free anyway to propose something, at worse the reply would be "can't be done"