Hi Cliffhanger,
I think this is not a bad idea but has to be refined.
IF we do go for a "lite" version for the game the ads will still be there. In 2.0 the way I am programming it the game will run smoothly on all decent mobile phones as it is made in html5 and a javascript framework.
This is just my opinion, I dont know what Mybitmine thinks about this

thanks,
Richard.
Well I literary wrote down what I sucked out of my thumb at that moment so refinement is always needed haha

If you make it in HTML5 and JS, they should work on all devices

Even the older versions

If you could make it in that way, no lite-version should be required

The reason why I pointed the lite-version as a version without ads is because what ever the coding is, the ads are always the ones slowing everything down

Soon there will be the need for online-meetings I suppose x'D