Post
Topic
Board Announcements (Altcoins)
Re: [ANN][HUC] Huntercoin - Human Mining - Decentralized MMO and Crypto Game
by
wiggi
on 31/08/2015, 12:01:30 UTC

Quick hack to make the Qt client more usable for game play:
https://mega.nz/#!GU0hFCjJ!0oFP-u7KRs9tm3WbqQzObanp7i0sdgdmwK_sIuBtTaE


- "pending tx monitor" to reroute output from the console command "name_pending" to GUI
Code:
  input:
    name_pending 5            start the "pending tx monitor" so it will update every 5 seconds (console is not available while it runs)
    middle mouse button       stop it (need 5 seconds to stop)
    Ctrl+middle mouse button  toggle between active and inactive (i.e. no alarms).
    names.txt                 up to 20 player names + distance to trigger alarm (2...9, 0 to disable alarm for this player). Changes are effective after restarting the tx monitor.

  output:
    small_wave_file.wav      played (by asking the OS to open it) on alarm, must be in same folder as debug.log (not included, windows system sounds work just fine)
    *ALARM* []  after player names in case of alarm
    *Idle*             after player names if a player is out of waypoints and there is currently no alarm
    x,y->x2,y2               after player name, coors currently and expected after next block
    wp:...                   after player name, next waypoint
    tx*:...             after player name, value of pendig tx, and how "old" it is
    CONTACT*            we will be in destruct range with an enemy player after next block. If started with "name_pending 5",
                             then "CONTACT*4" or "CONTACT*5" (20 or 25 seconds) is basically seeing the white in their eyes

- banks show remaining blocks, and a gauge that is visible when zoomed out