Post
Topic
Board Announcements (Altcoins)
Re: [BBR] Boolberry: Privacy and Security - Guaranteed[Bittrex/Poloniex]GPU Released
by
languagehasmeaning
on 13/11/2015, 17:17:08 UTC
Popboolr update

"Putting the 'pop' into Popboolr"

I'm pleased to announce further updates to Popboolr new game functionality for Popboolr.

Pop em
- now when a player claims bools, the points are not locked in until new set of unclaimed bools have been claimed in the game. During this period the bools are vulnerable. They can be "popped" (taken) by another player by clicking the 'Pop em' button. Once popped the previous claimer loses the bools and they are provisionally awarded to the player who popped them. The new claimer also gets 1 additional bonus  bool. All of the new claimers bools are vulnerable until another set of unclaimed bools are claimed.
- A player cannot pop their own bools. Doing so will result in a player losing x2 the amount of Bools they attempted to pop.

Claims list page
Shows (in real-time),
- the latest claims and pops as they are made

Stats pages
Shows (in real-time),
- number of bools available
- number of claims made
- exchange rates (Bools to Boolberry to Bitcoin)

Server
- updates to the server software, including a bit more extra 'grunt'

I've also added a few more nice touches... Please check out the site if you get a chance - http://popboolr.com. The more people that give the game a try, the better!

I'll be taking a bit of a hiatus for a few weeks as I have other pressing matters to attend to. I will however endeavour to keep the test site on line, fix bugs and add minor updates (including more comprehensive instructions on how to play) in the interim. I've alot more ideas on where to take the game so expect more features and developments in the next few months!

Damashup

I finally tried the game today and like it. When you go live I would be willing to donate some BBR to the game (as rewards for players when bools are converted to Boolberry).

I do have one question. You are looking at 60 minutes of Twitter data right? I imagine that is a lot of data. Several times when playing the game froze up and became temporarily unresponsive. I wonder if it is related to your need to parse and update so much information. Would it help to either decrease the amount of Twitter data you are parsing (maybe only the last 30 minutes) or slightly decrease how often you update it?

Like a hashtag?

Damashup

Could the platform be modified such that it watches for hashtags if having a kinda image of e.g. BBR logo shaped from a food (and an address to clam a part of the e.g. daily reward. And for the platform to have vote-ups and downs, once a day, and basically to split a rewards between claimers and ppl posting food made bbr logo incarnations Smiley I'm probably going too far here, but there was a mention of just brainstorming, and that would create a market with a dynamics

CZ, some was mentioning hardfork solution, i'de support e.g. 1% to be allocated (on top pf devs part before someone proposes something that makes most sence for it) for such (harder to game Proof of Constructive Human Work) purposes  only if severely limited to a part of a business cycle, e.g. 2 years or something Smiley

How about only being able to claim tweets that mention certain keywords like #crypto #bitcoin #CryptoNote #Boolberry #privacy #fungible, etc. Naturally #Boolberry should have the highest possible reward!

Or you could create incentives to create content that is later claimed by players. For example the person that Tweeted something mentioning #boolberry (assuming they are registered with popboolr) could receive a reward 5x as large as the person who claimed the Tweet. Creating content is harder than claiming Tweets and also more valuable to Boolberry assuming that content is relevant.

This game really makes me want to join Twitter! I hope it brings in lots more Boolberry users.