It seems to me that you guys should not be using the ECC scalar multiplication function at all, just a very fast, totally optimized "increment by G" function:
I was already utilizing the point addition function instead of point multiplication.
Are you currently trying to discover the values above 40?
No. Currently I don't try to discover any values above 2
40.
I'll continue the search if:
- I learn how to code on GPU one day
- I gain access to many computers equipped with a powerfull GPU