Post
Topic
Board Gambling
Re: www.chopcoin.io - The new interactive Bitcoin game!
by
DickSwagger
on 31/01/2016, 06:50:20 UTC
Yes Teams are interesting, but now they all use a fast join SCRYPT. Well i feel this SCRYPT used by teams are just wrong.

So i have made a free scrypt available for anyone to use.
https://mega.nz/#!lFBBCQ4Q!4b8668h2kJRUBdLEqTC8X6qI_TBbbtzMfxpVdXiR-ZA
Seems my link is being banned lol ok ill post text

For Chrome use Tampermonkey
Paste it over in
Save

Play Chopcoin using Q to join fast.

Scrypt start under this line -



if(e.keyCode == 81){
console.log('keydown 81, switchy '+switchy);
if(switchy){
return;
}
switchy = true;
interval = setInterval(function() {
console.log('firing');
$("body").trigger($.Event("keydown", { keyCode: 87}));//87 is Q can change to other key
$("body").trigger($.Event("keyup", { keyCode: 87}));
}, 20 );//Change this value till you happy with rate of eject
}
})
 
$(document).on('keyup',function(e){
console.log('keyup e.keyCode="'+e.keyCode+'"');
if(e.keyCode == 81){
console.log('stop firing');
switchy = false;
clearInterval(interval);
return;
}
})">// ==UserScript==
// @name         Mass Eject - ChopCoin
// @namespace    ChopCoin
// @version      0.1
// @description  Mass Eject when you press Q
// @author       Trac3y
// @match        http://*chopcoin.io/*
// @grant        none
// ==/UserScript==
/* jshint -W097 */
'use strict';


var interval;
var switchy = false;
$(document).on('keydown',function(e){
console.log('keydown e.keyCode="'+e.keyCode+'"');
if(e.keyCode == 81){
console.log('keydown 81, switchy '+switchy);
if(switchy){
return;
}
switchy = true;
interval = setInterval(function() {
console.log('firing');
$("body").trigger($.Event("keydown", { keyCode: 87}));//87 is Q can change to other key
$("body").trigger($.Event("keyup", { keyCode: 87}));
}, 20 );//Change this value till you happy with rate of eject
}
})
 
$(document).on('keyup',function(e){
console.log('keyup e.keyCode="'+e.keyCode+'"');
if(e.keyCode == 81){
console.log('stop firing');
switchy = false;
clearInterval(interval);
return;
}
})