1. Most likely will not be implement. You should only be able to jettison stuff in space.
So you mean if a player wants to discard stuff from their cargo, you ideally want the player to undock/liftoff, discard, then dock/land again? That sounds pretty inconvenient. Does this also mean that you consider that being able to discard anywhere via the Ship page now to be a bug that should be fixed?
That's actually not a bad idea at all! Those slow ad networks are brining the whole experience down
No kidding. To use an analogy, it's like wanting to watch 30 min TV show and being forced to wait for 2 - 6 hours for advertisement to show up before the show would play.
You just won "Genocide" achievement

We joked about that internally, good to know someone's really doing it

Not that I want to stare at my Genocide achievement from time to time or anything, but where do I find the achievements? I only see Medals on the Profile page.
How much can we earn per day with this game?
Doing some napkin math here and treating this like a regular faucet (though it's far from it), initially you can probably "claim"
a minimum of 60 satoshis every 4 minutes, with every "claim" requiring 7.5 page loads. This number is for when you're just starting out and it will change when you get upgrades/planets and all that jazz.
Here's the breakdown (feel free to skip this part):
Assuming you get 20 copper ores from mining an asteroid, you can use those to craft 2 copper plates and assuming each sells for 30 satoshis (you could possibly get better prices like 40-50) => each "claim" nets you 60 satoshis.
Now the laser you use to mine consumes 40 energy, and the engine you initially have regenerates 10 energy/min. So even though you start out with 2 lasers, you'll plateau at one mining (equivalent, one claim) every 4 mins.
As to the page loads, for every claim you have these steps each of which takes 1 page load
- undock from trade station
- approach asteroid
- mine asteroid (*)
- dock at trade station
- craft 1 copper plate from 10 copper ores (*)
- craft 1 copper plate from 10 copper ores (*)
- sell the 2 copper plates (*)
now each of the steps with asterisks also consumes 1 CPU point - that's a total of 4. I'm going to use 5 here because sometimes you have extra copper ores and selling them would take 1 CPU point. You solve a captcha (1 page load) to get 10 CPU points so there's 1 page load for every 2 "claims", making our total 7.5 page loads per "claim".
Req: Changelog pageI think you should have some kind of "News" or "Changelog" page on the website. It'd be interesting to see how far the game's development has come along + it could inspire confidence that the game is under active development.
Req: Sort by % of NPC price in marketplaceI'm usually more interested in merchandise that's significantly cheaper than the NPC price, so I think having this sorting option would be very handy. It also has the side benefit of filtering out items in sale that I'm better off buying off NPCs.
Aaaaand I just unlocked "And you thought you were scarred for life" achievement.
