Glyph is a great product indeed. Cardboard is a pretty rudimentary headset option but it's fun and cheap (in your case free) and it's an entry point into VR for those not willing to invest hundreds of dollars. Quality wise it will always be pretty basic although I've tried a number of actual smartphone headsets retailing at no more than $50 that produce a decent quality image and experience, yet not comparable to the Vive or Oculus Rift. I did try the Vive the other night actually and must admit it exceeded my expectations in terms of sensory experience; great piece of kit and looks slick.
It's a shame Lumiere has closed their physical location. We at Virtually Reality believe the physical store is highly important for multiple reasons. Firstly because as of today the large majority of the public still hasn't got a clue about what VR is and does, but also because some of the products can be price prohibiting for most people. I can't imagine someone who doesn't know much about VR just pressing the 'buy now' button online without having tried the product first. Worth also pointing out the cost doesn't end with the headset purchase. For VR to perform, a high spec PC with powerful graphic cards is required which can add an extra $1,500 to the cost.
While we will be selling headsets ourselves at some point, we are currently focusing on working with manufacturers producing complementing hardware to the headsets, including a number of virtualisers and haptic/feedback devices. If you're interested, feel free to have a look at our website at
www.virtuallyreality.co