1)
Which kind of revenue are involved in this deal (and cutted)?
Important question, the deal covers all kind of revenue derived from the game, TV derivative and merchandising. Though I mentioned that we are already doing merchandising deals but this will cover the future deals. The deal is for 12 months so after 12 months any of the party can stop the contract. With 3 territories exceptions see below
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1) only fiat currency revenue stream from play store and app store (from credit/debit cards, gift cards)?
2) both fiat and crypto currencies from play store and app store, swapbots, shapshift (whatever in the future)?
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We gonna share the blockchain revenue as well.
2)
You said that All4games have expertise specially to the non-bitcoin sphera.
It's ok, so I suppose that All4games do not have expertise in the crypto community around the world.
My question is: Is there any plan to attract chinese crypto addicted customers?
and
What happen to the project for quoting bitcrystals on a chinese crypto market?
On the contract is specified they are going to translate the game in Chinese. Though I negotiated 3 territory publishing exception as Japan China and Korea.
Since those 3 are very important markets. As you mentioned China is very important and we need someone with an important knowledge of the market to maximize the impact.
So once the deal is closed with channel 4 we will have much more weight to start discussing with Chinese potential partners.