I'd love to see some examples of a 'rigged deck' in blackjack, baccarat, roulette, whatever - where the client seed has no effect on the end shuffle using Provably Fair Shuffle.
I'm intentionally waiting on this for a bit until players become aware of the exploit. If I were to drop the optimized decks right now, they could immediately be used to cheat players.
You can generate your own non-reference decks using the code I provided. Simply let it run. On a single-core machine, it takes less than a day to scroll through an arrangement. A few tweaks and you can go multithreaded and cut the time down significantly. For reference decks, you'll have to rewrite parts of it to conform to the target casino.
In roulette, for example, you will receive a deck arrangement and a number. The number corresponds to how many seeds were beaten. If the number exceeds the expected probability of the draw, then it is a partially-optimized deck.