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Re: Breaking: Shuffle-based Provably Fair Implementations Can Cheat Players (proof)
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RHavar
on 01/06/2016, 19:51:46 UTC
Quote from: TrevorXavier on June 01, 2016, 03:45:39 PM
I actually did hit the modulo bias quite often, since I'm searching the entire space. I think it's silly that bitZino even had a modulo bias. It's a casino. Smiley Quick and easy fix:

I was just referring to my version, moduloing a random 2^256 number by is going to be for all intents and purposes perfectly distributed.



Also, I think you're grossly overestimate the risk in releasing your code -- it's not a huge task to write, and I really doubt it's worth the effort to even implement (assuming you were a psychotic casino owner), unless you were running a 0 edge game. (If you assume that user play is loss-constrained, it's **better** for a casino to have a lower edge). That's not an excuse, and casinos should definitely fix it. But it's not like casinos are going to be scrambling to rip off players