Post
Topic
Board Gambling
Re: Betbit.co| Dice game | 0.1% house edge | Referral program | Bonuses that shock!
by
B4RF
on 25/07/2016, 12:25:54 UTC
Dear players!

Yesterday we announced an experimental update with high and low payout options as our players suggested. Unfortunately today we noticed a bug at the system: our game core is based on theory of probability, but yesterday the impact of probability was calculated for all online players, but not individuals and because of this bug some players start winning more than it is possible and some of them lost their funds. We had users with 200 wins in a row and users who was losing again and again. So in this case the theory of probability doesn't work.

We beg our pardon to all our players! We want you to know, that our system already made yesterday's games analysis and refund appropriate bitcoins.

High and low payouts are removed.

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P.S. We offer a new type of provably fair system. Here is how it works:

1. Before every bet, game generates number in a range 0 - 9.999.999 and random 12 symbols
2. After it encrypts them by following formula hash('sha512',(number+'-'+symbols))
3. Player can find the next game hash under win/lose section
4. As player makes a bet, rolled number appear in Betbit's eyes section and the random symbols - in "Plays" tab in left menu.
5. To check the hash, the player need to google any sha512 encryptor and place "random number" + "-" + "random symbols" there and encrypt them.

After all this steps, player can compare the hash of his game and hash that has been provided from the sha512 encryptor are same.

P.P.S. Random symbols and numbers are generating with programming standard randomize function - number=rand(0,9999999)


What kind of theory of probability? There shouldn't be a difference in betting no matter what because the generated numbers are random right?
Or does your core actively change the outcome of the bets to achieve the "feeling" of a random game with losers and winners?