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Re: ANN- JEWELS 🔷 MMORPG 🔷 ICO OPEN 🔷 PLAY NOW 4 FREE 🔷VERIFIABLE TRUSTED DEV 🔷
by
Pro4Never
on 21/08/2016, 02:16:17 UTC
When is the official release of Heroes, is there a specific date yet?

As mentioned earlier in the thread, there's been some health issues with the other developer I've been working with which has really delayed things. The project is up for public beta testing and is being developed daily. Full patch notes and update lists can be found at the www.ConquerHeroes.com website.


We're still looking at a launch for the 1st but even if we were to miss that, it would only be a week or two delay. We want to avoid launching without enough content to keep players hooked. There's no point in spending a large amount of time and money on advertisements only to have players run out of content within the first month. Right now the focus is fleshing out content, balancing rates, testing the economic systems and looking for any glitches to get patched up before launch. The developer who is ill handles the client side changes and it seems there's a conflict with the new windows 10 update so we need that fixed before we can/should launch.


Quick timeline of what's left to do.

-Integrate jewels shop: Authentication, wallet and transaction management done, still need to handle purchasing and converting to ingame items (simple)
-Finalize poker: Core logic is all done, we're just making sure all sanity checks are in place and all conditions are handled properly.
-A couple weekly/daily PK tournaments: Class PK tournament, Clan war
-A couple more hourly PK tournaments: soccer, vampire war, dragon war, bomb war are all events from apex I'll be porting over to heroes.
-Clean up some client content/guides to improve new player experience
-Fix win 10 anniversary edition compatibility issue.
-Add a few more daily quests
-Re-format patch notes to be displayed in game.
-Finalize launch newsletter and advertisement assets
-Add and balance a few more RNG boxes (random garment and weapon skin loot boxes)


It's honestly a pretty short list. I'm focused right now though primarily on adding more content (more events, more tournaments, more dailies!) and then in the last week will be doing a deep stress test to look for any new issues that have cropped up in the process.