Unable to switch ship: Not enough CPU points
but switching no need CPU point ;)
This is fine. Lots and lots of actions do not spend your CPU points, even when they pretend they do cost some. Think about it as a 0.001 CPU point cost.
i think something strange happend here, probably another bug....2 hours ago i let one of my privater in an area full with pvp pirates with only 60 hull points to be killed...surpriesd it was that after i came home and wanted to get to docked and take privateer, he was still in space at pvp pirates with 60 hull points, more then 100 shoots were missed all, probably alot of rockets to...for my opinion this is a bug for sure......
Yup, that was reported earlier and has already been fixed. Thanks anyway!
i want to ask a sill question to....when the durability of a ship reach 0, ship will not function anymore or will selfdistruct losing all u have in that ship? is cheaper to repair durability when lets say u have like 5 durabilit left/100 or when u have 99/100 left, read smth about it on forum...thanks and waiting :)
It shouldn't matter if you repair from 5 or from 99 points, the cost stays the same. When it reaches zero your ship will become highly unusable, but it will not explode/nor will you lose any cargo or eq; this is mostly because we haven't actually implemented durability yet, at least not completely.
And yeah, we're currently in contact with our hosting regarding the downtimes. I think they got a bit confused about us after the attack. Hopefully something good comes out of it, but I have a feeling another server change might be required :(