https://m.youtube.com/watch?v=TFTCNnX65AAThe first of our jewels hangouts where Roy and I discuss the goals of rebirth, game design and the limitations of conquer and what's unique and enjoyable about it.
This episode focuses on the limitations of the combat and networking systems of conquer. The reason we are discussing it so heavily is that is what our networking prototype with heroes will focus on.
Listening to it right this second! One quick request: normalize audio for these... one of you is very quiet, while the other is very loud, so it hurts to turn it up to a good volume because of the switchover.