Break it down $26 Billion = $26,000 million so 1% = $260 Million............ how successful do you think ionomy need to be to be profitable.... not as much as you think
They need to be more successful than thousands of other game developers. And that's not going to happen with a part-time game developer, a freelance coin developer, a cloak-and-dagger "team", and a dozen or two of bagholders with some unrealistic hopes.
Well, I guess the "team" can make a profit off the bagholders, which is what they have been doing so far. But to make a profit off an actual product in the real world takes a bit more than, like an actual ability to produce, market, and support said product. Highly unlikely given their track record with CLONING someone's work.