Post
Topic
Board Micro Earnings
Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet
by
toecutter
on 02/02/2017, 19:32:33 UTC
SG1:
Market has the option not only to issue items in specific price waiting for a buyer. It also has the option to purchase the product at a certain price. But also enjoin sell a specified quantity of the given product. Ie max 10p. It follows that a person which is not a trucker is unable to me that sell goods. And we know that starting the game is only one ship that can take up to 8-in-1 slot. And like collects on the ship to reach the max 8 plate that blocks a place on the ship, and thus has a smaller mining of asteroids. So it would be good if he could sell immediately 2-3 plate to another player and not wait a few hours for the purchase by another player, which need a plate. Of course, this method could also acquire points of trade.

There is a slight tech. difficulty in implementing partial market transactions. However, we are not too sad about it, cause it folds nicely into cargo slot "gameplay". If you want to buy things in stacks of 10s, you will have to work with higher-tier players. Similarly, higher-tier players can enjoy selling larger amounts at once.

I noticed that during the repair of another player using 3x hel200 at the same time include only one point to the skill.

Ouch! Thanks for the report.



I have a very serious question to all veteran players. Newbies can skip it.

We're thinking about finally adding premium accounts into the game. Those will definitely remove all ads and improve your CPU situation, but we're pondering additional bonuses.

The two we currently argue about are x2 ship repair speed and x2 skill gain. Ship repair is pretty tame, unless we're in planet warfare situation, where faster respawn will definitely provide an advantage to attackers (with premium).

Skill gain is a larger can of worms. So, here is the actual question:

- Assuming you're not interested in purchasing premium account, would you feel cheated as newbies (with premium) get to skill up faster?

We are very very fond of our veteran players (because they mastered the game, showed us lots of cool stuff, helped improving the game, gave us ideas, etc) so we really don't want to offend you guys. If the majority decides x2 skill gain is too much of a bonus, I'll fight very hard to stop it from happening.