Post
Topic
Board Micro Earnings
Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet
by
shivasimha
on 03/03/2017, 11:49:21 UTC
Crafting nerf - its huge! Need to reflect on that.

pros:

- nicely done and suits game. Totaly logic.
- higer bp need more mats and so, more time aswell. Limits high end crafters capabilities.

cons:

- time is to brutish. Feels like those browser time games now. Even if you halved it would be tedious enuf! But this. This is just unberable. Only small crafters will suffer mostly, since those who draing game funds most, having planets to craft for them anyway. So am afraid, with this ammount of cooldown you will lose more then what you gain. Big sharks will stay in game lowering profit for example: from 400k to 200k per day (not including pure ore extraction planets). But small fishes will just quit. And I think that losing players who produce ads income, but not profiting so much anyway,  will hurt more on the end of calculation.

- seperate material countdown. That would be nice. Not general cooldown. So each craft got its own cooldown. You can do something else while wating for most needed materials cooldown. It will still block repetable actions. But will be able to breed a bit. Example: you craft nm and then gold and then final material. And then you need to wait anyway to repeat action since whole job is done in 20 sec but cooldown for same things not. So result will be need for more ships and bps. Otherwise you dont need more bps at this corunent system. You can craft whole day 1 batch of motherboards.