This is really disappointing. The bonuses is what makes the game actually possible to beat long term. Seems like a money grab decision. It's really too bad because it's currently a unique game, now it'll just be another casino website. whoopee, as if that's really needed....
Not really, the change isn't expected to make me any less or more money. The issue is this, I love the idea of pvp gambling and think it's really cool and indeed something that makes bustabit unique.
However for players who play purely against the house, the pvp aspect does them a disservice (they unknowingly get taken advantage of by players who are playing pvp).
Based on my unscientific polling and analysis, leads me to believe that playing bonus oblivious is by far the most common way to play bustabit. So for that reason, I think the most reasonable and fair thing to do, is split it into two games. One specifically for people who want to play against each other. And one for people who want to play against the house
How would the pvp game work? What would be the incentive for anyone to play at all?
I'm currently working with the idea that in the pvp version, the multiplier starts at 0.9x and increases from there. The bonuses would work just like they do currently on bustabit, except that they would be an average of 10% instead of 1%