Post
Topic
Board Announcements (Altcoins)
Re: [XLC] DRM over Blockchain - LEVIARCOIN crowdfunding (ICO) 7TH APRIL 2017
by
matroska-leviar
on 24/03/2017, 17:48:44 UTC
Please clarify on how to use the currency in game. Is this an asset or a coin? Interesting indeed I know mobile gaming exploded in the last couple of years.

Hi, thank you for your question, there will be basically two methods, the first is the natural coin usage, we provide libraries to make on chain transactions within an application, so the in game txs will be automatically verified though blockchain.
The second is to use off chain txs and only publish with our anti fraud API (examples on website) the result of a set of txs and validate them when needed (in the case of gaming apps right before granting the access to in app purchases, upgrades or remove ads or what else paid content is offering)

Edit: I forgot, is a coin, based on cryptonote client, with a set of features directly built in the source code and a tool to generate and verify data that "talks" with the daemon

Which libraries are you using to make on chain transactions?

The libraries are developed by us, as now we plan to release within the last quarter of this year these:
- Static library for iOS
- Java library for Android
- PHP library
These will provide a simple api interface and will use RPC calls to connect to the node

Of course we hope that will be a great devs community around this that will create libs for Python, ruby and other languages
all software will be released under an open-source license (which one is to be defined)