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thats the problem, you need at least 1,000,000 rolls before you know what a strategy can do
You dont really need to roll the dice that many times to discover if a strategy works or not if you want to test it, you could learn how to code and simulate that many rolls and see if the strategy you come up can in fact work, with the current speed of computers simulating millions of dice rolls is something that will not take a lot of time.
Even you would said 1 million rolls you wont still get the right strategy specially when we are playing dice and you are right we can analyze rolls if we are a coder but if not then looking for strategies would be a hard job.There are already lots of settings or strategies do i already experienced to use way back before but all of them got busted,some might work for a short period of time but you should really need to know on when t oexit.
What I said was just a way to test if the strategy works and not a way to make a strategy in itself, it is very obvious we are not going to discover any weak point in the game of dice that someone could not have found before, the only way I could see someone beating the house in that game is if the game had a flaw on the code or something.