Hi Claymore,
Firstly - thanks for your efforts on this. Im new to mining, but got everything setup in no time at all!
So, I was wondering how youre determining the number f TMUs/shaders that are available?
Is this detected in some way, or do you look at what each card identifies as and use hard coded values?
If the latter - is there any scope for adding a switch to allow manual config of these values?
Thanks!