Why did you choose August 1 as the start of sale?
And why have a sell wall in DEX instead of a usual ICO website?
Is there a cap? And what will you do with unsold tokens?
August 1st is the date that everything will be coming together. A new board of directors has been appointed, and a huge update with new single player campaigns will be released. So the timing is perfect, bitcoin uncertainty or not.
I'm using DEX from the start because it's more fitting for an established game. ICOs with a set time period are for raising a lot of money for new development, but my goal is to transition the ownership of the game itself. That's why the token features profit share rewards and voting rights.
There is no cap, once the public shares are sold out I'm sure there will still be plenty of volume for people to buy. In the event we somehow can't sell all the tokens on the DEX, they will be kept at that price forever until they sell. No need to ever lower our selling price :p
I estimate final market cap will probably be $1-2m
Thank you for answer since I have the same question about the cap and the exchange. In my opinion, if there is no cap, it means there is no cap for the money you raised and what will you do if much more money is raised?