Post
Topic
Board Altcoin Discussion
Re: CryptoKingdom Uncensored
by
boomboom
on 04/08/2017, 01:54:51 UTC
I want everything in ck to have the ability to be put on a blockchain, but M. This is where we disagree, and a free floating supply means that you are simply adding in game inflation to mask the actual deflation of the original asset--also not sure how that works for players who weren't part of the initial distribution of M token--aren't you essentially creating endless inflation by parsing the exchange asset into bigger and bigger denominations of the game asset?

Forget the floating supply of M for now , I prefer fixed myself, but both are possible using an Ardr child chain.

Yes, we disagree on putting M on a blockchain, that might be the only thing. I would prefer to have everything on a blockchain coz it lets the players organically determine what has value. I suspect speculators would rather buy CK 'money' first, as it doesn't require any knowledge about the history of the game, and I say that from experience. I got a freeby from Risto, and made some bad buys at the start, coz I didn't know the game very well.

If a friend wanted to take a position in CK and asked me what to buy, I would say start with 'cash', then the more you watch, the quicker you'll find better returns in other areas, and if you drop off and don't pay attention for a while, you're not going to lose out by holding cash, but you might with other assets. That's my advice to any investor, if you're unsure where to put your wealth store it in highly liquid assets like cash.

Getting a ck asset traded on an exchange will help with adoption, as it lets people take a position in the game without much effort, and then some will gradually get interested to actually play. The barriers to entry with CK are very high!  To make the entry path for new players easier it makes sense to make it easy to buy CK money first, not gold or CAN or buildings etc , the first thing a new player needs is money, M