Post
Topic
Board Altcoin Discussion
Re: CryptoKingdom Uncensored
by
iluvbitcoins
on 18/08/2017, 12:53:18 UTC
I meant taking 10% (400Billion) and adding it to the current supply making the new supply 4.4 Trillion, but I'm fine with Town raising those funds through in-game sales and taxation--wanted to jump start development, but what's the hurry now?

I'm fine with Town holding risto's funds as long it is understood that debts will be paid, and if there is any left over, it will go back to risto, NOT be used for development.

Now, what is the most KISS solution to the asset? Ownership asset or M asset? What are the steps for each?

I'm fine either way, I just want something that is fairly easy to implement and understand (from an investor standpoint).


It would probably be the ownership asset since we wouldn't have to design pathways for automatic withdrawal/deposits of the M asset (since it's the ingame currency)

The ownership asset could just be traded outside the game
However, we could make a depository with manual withdrawals/deposits for the ownership asset in order to allow M purchase of the asset

Basically, it would be simpler (for us) to make the ownership asset, I'm unsure what would be simpler for investors, seems the same to me
The only problem is exchanges are more sceptical to ownership assets versus currencies