Post
Topic
Board Altcoin Discussion
Re: CryptoKingdom Uncensored
by
generalizethis
on 21/08/2017, 14:51:17 UTC
I believe the coin should be designed for the game first, and for investor's perceptions second--I want a game were I'm a Billionaire, not a mBillionaire--so cut it to 400Billion, but anything under that and I'm invading someone and taking their shit.

EDIT: you could actually cut it to 100Billion and I'd still be a Billionaire, so that is the cutoff for the Bounty.


We'd still be in the top coins with the biggest supply, can we meet the demand dogecoin and byteball have?
Even if we do we'd still have issues.
Exchanges won't do the thing we do on CryptoKingdom.me, they won't show prices in millions, they'll show it in units and that's an extreme turn off.

Quote
The huge supply could be an issue as he pointed out, because the price on exchanges will be extremely low. That makes it difficult to trade when the spread is between 0.00000001 and 0.00000002 or even 0.00000000 to 0.00000001. In the former case the spread is enormous in percentage terms and in the latter case there is no bid because no one is willing to pay even one satoshi for a single M.

Another coin with a similar issue (Dashcoin; not Dash) but with not even as large a supply went with a 10000-1 reverse split specifically for this reason

This needs to be taken into account.

Wouldn't you like more to be a millionaire in FIAT terms than in a big supply coin?  Cheesy

One of the points of the game is you get to roleplay as High-roller--I don't think I get to be a millionaire in fiat unless the game retains those aspects.