Post
Topic
Board Altcoin Discussion
Re: CryptoKingdom Uncensored
by
CrazyLoaf
on 22/08/2017, 19:04:27 UTC

Any way to change the name to straight Crypto Kingdom? How hard is it to change other elements (like supply) once the token is out in the open?

So I guess the next stage to discuss is where funds for game development will be coming from.

HMC (and possibly others, but I do not see an active IRC) is of the opinion that any of Zech's assets should solely be used to pay off debtholders of E1 and B1 and that they should be held on the chance that Zech will pay these debts. As I've stated before, from Zech's perspective, it doesn't make any sense to pay anything as he has already lost tens of thousands of XMR and thousands of BTC. With the rise in BTC pricing especially, claims are in the tens of millions in fiat pricing!

Additionally, just focusing on E1 and B1 ignores possible losses in M3. For example, I believe binaryfate (correct if wrong) is out like almost 100 BTC worth of XMR that he deposited but was not credited for.

This also stifles the potential for game development (through funding) and completely ignores those who deposited a lot of XMR, but did not partake in the depo items. For example, under this plan, Karl Hungus gets nothing, even though he is out millions. There are many others who invested 1k-10k XMR or more and have not come close to ROI who are ignored.

A far better system is to use Zech's items for development and crowdfund purposes. As stated before, Zech-related accounts are roughly 50% of the game. Town wanted 10% of M, so that comes from there. You then have 40% and of that, you could perhaps crowdfund +-20% and hold back +-20% for depo-related repayments. Honestly, even as one who is owed a fairly decent amount of money from the depo-related items, I'd far rather just have the full 40% crowdfunded and used for game development and promotion as that gives everyone the best chance at a sustainable game ecosystem.

There is also the option of a mass dilution in M for everyone, and then that portion is used for game development. For example, we are at 4mil coins now, we move up to 10mil and that gives the game 6mil to work with. This would impact everyone equally based on their ownership level and I would be open to this.

Honestly, I am open to anything that allows for a sensible and economic way of developing the game. From that 60k+ XMR and 1000+ BTC Zech spent, we could of had an awesome game at this stage Sad We are going on a year with more-or-less nonexistent game development. When is this going to change?

Whatever is decided when it comes to M/CKM supply, I also say that we go ahead and create the CKO token for game platform ownership/voting purposes. There is a "board" but aside from HMC and Mooo, I do not see SirJacket on the game anymore at all. HMC retains decent M ownership (roughly 100bil), as does Mooo (~25 bil), but SirJacket barely has 1bil M. Voting should be based on the level of CKO ownership, or people should at least be able to assign proxies (which can be done in these tokens) to vote for them. Of course, if we give Town 60% of the game, voting may be a moot point Tongue