yeah I heard it goes to 2 coins at 24 diff
It should be
smooth transition between block reward changes, for example:
sbr - starting block reward
br - block reward
diff < 1 : br = sbr
diff =
1 : br = sbr*
√1diff =
2 : br = sbr*
√2diff =
3 : br = sbr*
√3.
.
.
diff = x : br = sbr*√xSqrt(diff), log(diff), or whatever function that provides a non-linear increasing reward is mandatory. And also no need to round down to the nearest integer. Fractional rewards must be given. If this is not done then this is not a colossal fail, it is a fucking colossal fail.