Post
Topic
Board Pools
Re: Please test: New Experimental Pool "Eligius" (~250 GH/s)
by
Luke-Jr
on 14/06/2011, 13:29:49 UTC
Can you let us know about Max PPS system implementation at EU server beforehand?...
Europe will probably remain as-is until the big upgrade. At which time, I plan to have all the servers unified working together on a single logical pool.

I will switch to the another pool...
That's beneficial with proportional, but not so much with MaxPPS :p

Luke: I'm interested as to why you chose to do the 'half implementation' now? I'm only running a small-ish miner at the moment, and it looks like I've lost maybe 0.75BTC total compared to what I would've expected on the last few blocks - nothing that's going to break the bank, obviously, but a few beers' worth that I would've liked to see! I can quite see that someone with more power pointed at your pool would be less than pleased about having to wait for the retroactive credit at an uncertain time in the future.
Well, 1) there were a lot of people complaining about the pool hoppers, 2) I figured about a month was plenty of time for people to object to MaxPPS and/or suggest other alternatives, and 3) I realized that while I cannot retroactively change the short blocks, I can retroactively make up underpayments on long blocks.
In hindsight, I also observe another reason: 4) If it turns out to really be a problem, I can still undo the 40% implementation.

Yeah, exactly, the only way to regain those lost earnings is to continue slaving away indefinitely, you put it well.
Underpayments on the long blocks will be made up retroactively regardless of whether a miner has continued on the pool or not.

I want the possibility of doing better than average, of getting lucky and having miners deliver higher rewards.
That's the variation of mining; one purpose of pools is to eliminate variation. Maybe it's possible to make variation tolerance configurable. I have enough to implement without trying to consider the implications of changes right now. If you want a change made, document it on the wiki and get support for it.