Post
Topic
Board Project Development
Re: A new MMORPG with cryptointegration, collecting ideas
by
User365
on 21/09/2017, 06:41:09 UTC
Another aspect that would help with longevity is content. It takes quite a bit of time to build background - most new ventures and almost all new games have a very loose universe that they just patch stories on. It works for a while but tend to end up as meaningless noise, fillers for whatever new quest or adventure. I'm not saying you have to create an entire Tolkien compendium of literature, but it helps to have a solid "creation story" for your world that would already set out overarching themes for latter content.

Do you have an idea on how you would continue to generate and build on your story?

I am really a huge fan of universes with much content (Tolkien universe, Warhammer 40k, ...). I will create as much content as possible (backgroundstory for each race available,...).
The story will be dynamic and with huge effects. For exapmle everyone starts as human and depending on his behavior and choices he will convert to another race (do not worry this fits to the content).

For now we focus on making a alpha, after that beta, then publish whole game and then we will have time to think about keeping the players  Cheesy One thing we agreed on is listening to the players what content shall be created. So if anyone has suggestions pls let us know.