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Re: Proposing a new ANN rule!
by
_Snow_
on 08/10/2017, 04:41:48 UTC
Very interesting topic. I think the announcement thread is getting spammed. It is a miasma of wild threads at times. So I support.

But I do ask you, do you think moderating what it is that's put up in the announcement thread is a little bit like regulating ICOs and crypto in general?

Also requiring an "older" member of BTCT to assist with the airdrop doesn't really validate anything. It just cultivates an elitist nature, which is not in short supply on this thread.

As things stand it is very difficult to navigate through the announcement thread and it is addled with shitcoins. But I don't think it's the job of BTCT to do your research for you. If someone announces a project and

a) it does not have a website
b) it does not have a whitepaper
c) it does not have reliable bios for the team members
d) the token or coin has no use or adds nothing to the market

then don't invest in it. Sometimes FOMO gets you and you invest in a stupid project without doing the adequate research and the you get duped. Sometimes you participate in an airdrop and it tanks. But that's just that and I think due diligence from traders and investors will be quicker to make changes in what's posted on this forum than the restriction on what can be announced will. The less partial BTCT is, the more authentic the community that springs forth from it.

You certainly bring up good points. What I'm getting at, is that anyone can post any project they want - but show the work and commitment at the least. It's more like regulating the crap. Since I'm a gamer, I'll bring up a gaming example. When Apple first opened up their app store, many developers submitted games. Not long after, crap games came in by the truckload. Certainly there was a gem or two hidden in the oddball games, but many were copy/paste code and or copy/paste graphics (in some cases re-skinned graphics - meaning exact same game, just different graphics). There was so much trash, that sometimes when an actual good game was submitted, it quickly disappeared in the haze of shovelware. In my opinion, had Apple set a certain standard for quality. Yea.. sure, there would have been a few angry devs with actual well made games that wouldn't make the cut, because a tester didn't think they were up to par, however most good quality games would have entered the store. All of the shovelware would have been kept out. This would give new devs who made great games a more fair chance at making decent sales in the app store. Apple would be dealing with a LOT LESS complaints. It would have been cheaper for Apple to host a small amount of good games rather than good games mixed with millions of crap games. Apple would also be dealing with a LOT LESS legal matters since - some undesirables who made crap games would steal gameplay pics of popular games and dupe buyers into thinking they were purchasing a different game. Some really bad apples made games that weren't games, but phishing apps.

So in short - the shovelware creates more unnecessary work for everyone: Apple to have to deal with the garbage, spend more money on servers hosting shovelware and deal with customer complaints. Committed game developers who could have made a fair amount of money, but instead had to do extra unnecessary work to get their product seen. The customer, having to look extra hard sometimes for hidden gems, dealing with games and Apple, when they've been tricked or unsatisfied with their product - wasting their money as well.

It's the same with crap coins. I honestly don't know how many altcoins are out there now and the market already seems saturated with them. Isn't it going to get bloated and a complex messy situation when there are X many? And you are certainly right, that it is the due dilligence still (whether coins are regulated or not) of investors to make proper decisions into what they are investing in. I invested in Enjincoin, since that's right up my ally and also I did my homework on them. Plus, to me they have shown a great deal of work and commitment. I have high hopes for them and I know they will fulfill their promises and goals.

So, this is my understanding. Perhaps I'm wrong in thinking this way. I myself don't like authority.. I like being my own boss. We can all agree though, that everything balances in the Universe. You want money? Put the effort into it. Work for it and earn it. Sometimes you might get freebies along the way (like airdrops for example - I sign up for legitimate ones of course). However, then you pay it forward somehow. I'm working my butt off on a huge game project that I hope will have a dedicated following and community. Any scrap of help I get, goes into the game and helps it come out ever more polished. It will be a few years before it comes out and I want it to be worth the time and money players put into it - with a few extra bonuses and freebies for them.