Post
Topic
Board Tokens (Altcoins)
Re: [ANN] PLAYKEY: DECENTRALIZED CLOUD GAMING PLATFORM
by
haxllega
on 20/10/2017, 20:39:58 UTC
Do i understand correctly that every gamer should buy a game activation key. This key is checked by the miner to get acces to the games?

isn't this service subscription based? it is on playkey.net

It is, but you still have to buy games (most of them, especially the new ones) that you want to play. 
If i already have a game i can use my license, right?

It depends I guess. It seems that you can play games you bought on Steam. If you bought your games somewhere else, it COULD not work. Not sure.

It would be interesting to know the official statement from Playkey regarding the game licenses and how they will enforce this. Via a key or another way?

I did not find anything related to Steam licenses in the whitepaper. But on TechCrunch I found:

“Users can use their own Steam library with our service, buy the game from Steam directly, or purchase the key and subscription from us.”

I think they will be setting up virtual machines for each user, otherwise the Steam libraries and save games from different people will conflict with each other. The downside is that if the game data is also stored in the virtual disk of the virtual machine that will waste a lot of storage space on duplicate bits. But that too can be solved by configuring the virtual machines with a shared virtual disk for game data and separate virtual disks for user data.

Thanks for the clear answer.
It makes sense that you would be able to buy a key via them.. I am now wondering how everything would work if you have bought the game from the shelve .. could your license be transferd to PlayKey ? I think we will see some interesting situations happen in the near future.
How is it with dota 2 will you be able to connect your account on Playkey?  I think that's the most important question of this topic.