Post
Topic
Board Beginners & Help
Re: Mining Rpg Game with crypto mining points, feasible?
by
OneTyper
on 06/06/2013, 14:03:10 UTC
It's certainly an interesting idea.  I could definitely see an MMO using this concept, kind of like a next generation Second Life leveraging crypto currency instead of virtual currency.

I bet you could take advantage of a pool using the data from shares to generate terrain and content using procedural generation.  Might just be the next big thing in free games (I.E. the game is free, and the subscription is paid through game client mining on a pool)  Certainly no small effort involved in making such a thing, but it's not impossible.
Cool, nice to hear that while it most likely required a big effort by a large indie development team at least, it looks feasible.

Anyone interested in the idea with time and (c++/javascript, cryptocurrency programming and 3d modelling knowledge) feel free to post here, perhaps there is the basis to develop the discussion and possibly create a growing indie team. I'm a professional based in London with over a decade of experience in brand identity, graphic design, web and user interface design, and I have a wide understanding in all game development components audio as enthusiast (sound design, music composition), gameplay development and technologies and business development, and I play online rpgs since early 80s and studying monetisation business models/real money involved in rpgs for quite some time, so art direction, user interface design, brand identity, online marketing and part of the gameplay and business planning would be covered.

So I would really need interested professionals with development, networking and modelling experience, perhaps knowledge of Unity3d or heroEngine? Smiley