Post
Topic
Board Announcements (Altcoins)
Re: [ANN] ION [ION] | POS 3.0 | Mobile Gaming | Join the ionomy today!
by
suchmoon
on 15/11/2017, 16:31:23 UTC

Use your words Sharkie. For example, can you elaborate on the sustainability of the business model where you have to pay people to play the games?


The profit games make are going to be reinvested back into the ecosystem.....

33% goes to the developer, 33% is gonna to be used to stock merchandise at the ion points store. And the final 33% is used to buy ion from the open market which adds buy pressure to the ion price. The ion bought from the market is then given back as prizes. i.e. tournament rewards

When Gravity launched it was very much a proof of concept. It proved that the model can work and work very well so justifying  a ground up rewrite of the game not one of just one of adding more content.  

@suchmoon I don't have any words to explain that you are incorrect in your random statement. Ionomy is using the model as described above by Korvas128.  Please explain how you think earning a reward of IONs for being a top player is paying people Huh How else should the Team compensate the winners Huh

So what is the amount of profit made by Gravity so far? If you take the 40-50 players Gravity had at its peak and the ~1000 ION in weekly prizes, it would mean the 50 players were spending about 60 IONs worth on average, every week:

50 * 60 / 3 = 1000

Actually closer to 90 ION because Apple/Google take their cut too.

Sounds like a load of bullshit. The team was paying out of their premine therefore it's unsustainable in the long run due to the game being inherently shitty, not to mention cheating. I'm guessing they will reduce the prizes and will end up with even fewer players.