The significant advantage of RCE over all other game implementations (absolutely all, including D3, WoW, FF and literally any other RPG) is that it removes the problem of farming.
An RPG by design requires grinding, some force it by design. You can't beat a boss, you grind levels until you're strong enough to do so. Farming, (if you're defining it as the act of grinding mobs for the sole purpose of acquiring loot), on it's own accord doesn't inflate the economy. When it's combined with mass sell-offs, like anything else, then the economy in the game tanks due to inflationary reasons. This I completely understand. Final Fantasy XI suffered massive inflation due to Chinese farmers selling Gil as a business. The only option Square had was to delete some billion+ Gil to force deflation.
I've been a gamer almost all my life, and I got into coding because of gaming. I've written several games including a fully playable nethack clone. And it always shocks me how few people in the industry really understand game design. The massive screwup that was Diablo III is a testament to that. It has been suggested many times that a great way to learn game design is to study the massive number of failures that comprise Diablo III.
You want to understand game design? Listen to a Dio or Gene interview when they talk about how to treat fans and get into the industry (
here's one). Then you will understand game design.
D3 is actually a great example for this thread because it shows that billions of dollars and a (really huge) team of very experienced developers still has the chance to fail. I'd like to contrast this with CSR racing, which makes $12 million a month right now, and had a small team of (relatively) inexperienced developers.
I don't want to see S.MG fail but it is obvious to me that Mircea is in way over his head on this one. I don't know what he is thinking. He can't code and he thinks tech people are a lower form of life. He has no idea what he wants to produce or how to do it, but he expects people to come to him with completed projects. All I can say is that this will be an interesting company to watch but I liken it to a gold exploration company -- I wouldn't even consider investing until they pour their first dole bar. Good luck S.MG, you will need it.