Here's an interesting scenario:

So at this point, no buckets will fall, because there is not enough money in red. However,
nobody with any brains is going to drop coin into red as it has the highest chance of dropping and also the lowest long-term outlook.
Surely in this situation, the game should be offering up a carrot on a stick to encourage people to drop coins into red?
EDIT: Also -
When a bucket falls: 2% of its value is returned to its backers (to signal the fallen bucket), 1% of its value is donated to Bitshy Productions, a transaction fee is paid, and then the remaining value is split in half. Each half is divided equally among the supporters of the other two buckets.
Shouldn't it be like this:
1% Bitshy
2% Losers
5% Trans Fee (Est.)
92% Split
proportionally amongst other bucket supporters. So for example, if 4 people are in for 0.005 and 1 person is in for 0.01, the person with 0.01 should get 33% of the 92% split and the other 4 people should each get 17% of the 92% split.
As it is at the moment, there is no incentive to bet anything higher than 0.005 in a bucket, which means that as people learn, you'll be missing out on an opportunity to encourage higher bets and by extension a higher rake back for bitshy!
