The problem is that you want to make money from all this.
Get a job already.
No, you don't get it. You have to listen to what people tell you and stop being such a kid. The problem is you want to make money from your game in a "fuck the player as long as we get paid" way. You are putting the money first and it will ruin your game. I am not even close to the first person who has told you this, which is why I quoted thestringpuller. S.MG should probably hire him as a consultant. After what I read from him, I would do so myself if I was involved in game design. He is spot on about everything, although notably he missed with Richard Garriot, who was the producer of Lineage and Lineage II, City of Heroes, etc. as well as a designer and/or producer of a number of other recent games. The next WoW could very well come from him, I wouldn't have characterized him as someone with a small at-home following at all.
Or how he paid people to write MPEX (he didn't write it himself).
You say that as if it's a bad thing. I can't begin to contemplate what must be going on inside the skullous cavity of some dood imagining exchange executives write the code the exchange works on. Because Bitcoin, still?
It's not a bad thing. It's that you seem to place a great deal of value on success and the ability to get things done, yet you reject advice which comes to you (albeit through others) from successful, accomplished game designers. It's this:
Absolutely nobody ever involved in game production to date was, and consequently this impression that "it's easy" and a solved problem simply belies a lot of Dunning-Kruger effect (ie, people are too clueless to even realize how clueless they are).
It's the irony of it all. And then you try to make it personal. I'm a child-politician engrossed in welfarism, so you don't have to take my advice. Or I don't have a job. Or whatever. You reek of failure and incompetence. If I was the only person telling you these things it would be different, but I'm not.
We'll see how far you get in game design, it will be interesting to watch. But right now you have nothing, no projections, no dates. Nothing but a lot of talk. The way this is going I'll finish kongzi.ca before you even have a zone editor.