Post
Topic
Board Mining (Altcoins)
Re: [Mining OS] SimpleMining.net - Easy to use GPU MINING Operating System
by
QuirkSilver
on 28/11/2017, 11:15:06 UTC
RC2 = Release Candidate 2 = New Version

Yes, "-g 2"

Ok, I installed RC2 and setup a new work group using SGMiner 5.5.5 here is my script...

--no-submit-stale --kernel cryptonight -o stratum+tcp://etn.easyhash.io:3632 -u etnkB5oi7TadHKKrKf5d89M9XLAekyHXNG84Mi2j4Gi7BvohmSrx3CKKjAw2fN1WGXGGgUWWV3HfpLR U1BUAqwW219jmQJQJcT -p x --rawintensity 512 -w 4 -g 2 --text-only


I can't tell but I don't think anything changed. After the cards overclock it always says....

[01:09:49] Initialising kernel cryptonight.cl with nfactor 10, n 1024
[01:09:49] Initialising kernel cryptonight.cl with nfactor 10, n 1024
[01:09:49] Initialising kernel cryptonight.cl with nfactor 10, n 1024
[01:09:50] Initialising kernel cryptonight.cl with nfactor 10, n 1024

Then it starts mining away but at the same hashrates... It's still mining with one thread I think?
Is there an easy way to tell when I have it right? I haven't noticed a difference so I think something isn't working right for me. 


Also, I see the prompt on the rig now to apply the DAG fix, (Im using RX 580s) I should not do that right? This beta already has that but its just prompting because it doesn't recognize the beta build?



Yes, you do not need the DAG fix.

Try to increase rawintensity, 4GB - 864 or 972
                                         8GB - 1132
And use -w 8


If SM is similar to windows, then use 896 in SGminer (or Gatelessgate the older GUI/new sharp GG), both 570/580 FLY on this.
I have 3x Aorus 580s i bought recently, they have Hynix memory which is insane imo "not sure why people curse it". 2 of the 3 go up to 2175 mem with no errors (i downclock memory because i don't want to run core at like 1300+) i do 930+ easily with 1150/2100 the more core, the more hash even.
Even for the crappy strix 570 Elpida that i have (never clocks higher than 1860 mem) i get~850 h/s with the same 896 raw intensity, 2 workers, 8 work size.

I'm puzzled though about 390/290x in general. can't calculate anything meaningful shader based for them.