good day.
I have a question.
Why are you so sure that players will use your ecosystem?

Our team conducted analysis and came to the conclusion that no less than 14% of players will be interested in the system for earning assets with their mind. As the main target audience will be users in the age group from 12 to 25 years. As a rule, at this age young people are looking for opportunities to earn pocket money, and with our help, we will help them to earn assets.
I think you forgot to mention the game developers who are forced to pay large commissions to the markets, while you want only 10%. Then theyfor will develop for your platform and users will become more.