It's a real shame because the XFC team has created a remarkable project and a remarkable game that looks top notch and professional, but the "market" aspect of their project from the pricing of game assets to their strategy of monetization and pricing should be studied as one of the worst examples ever of how to handle an ICO.
This part is absolutely correct. I just checked out Footycash after reading the earlier post and in terms of gameplay and experience, it is nowhere even close to FootballCoin. It is just an extremely simple and straightforward fantasy game.