Post
Topic
Board Announcements (Altcoins)
Re: [ESPORTS][pre-ICO] 👾 Play2Live.io 👾 - Decentralizing eSports streaming
by
kokokoin
on 14/01/2018, 11:20:06 UTC
I have no doubts about the consistency of play2live project. I only wonder what instruments you are going to use to attract as many streamers as possible.


Our goal is to achieve 10m MAU by Q2 2019. We plan to achieve this goal not only by implementing a set of new features, which would provide for increased earning opportunities for a streamer, but also by allowing them to edit the parameters of the economy (for example, allowing to choose subscription fees rates or percentage of revenue from advertising gone to viewers). In other words, we provide an opportunity to freely control numerous economic parameters that govern interaction between a streamer and a viewer. Thus, the steamer can fine-tune the parameters of the economy in the most suitable way for their audience. Play2Live platform acts as a technological backbone that facilitates their interaction thanks to Blockchain technology aimed to provide transparency and interactivity.

Your target is really high. Is it for real? Like 10m needed to run start-up like this? I’ve just never minded. Ofc it must be expensive, but this is really huge amount. Or it mostly refers to coins’ issue?
It's really required, since streaming is all about large community, and our goal is to become #1 streaming platform.