Welcome to the provably fair seeding event for Meckabit.com, upon our first beta launch we were provided with excellent feedback from the community, along with comments on how to better optimise the site both from a physical performance perspective along with aesthetic amendments that would better cater to the community, we have taken this feedback on board and will continue to develop and enhance the site through the use of your comments and insight.
We have hashed (sha256) a secret 100,000 times. We will use these hashes in reverse order to play the rounds. In each round we will combine this hash with a block hash that as of the moment of this publishing is not yet known and will be determined by our chosen block.
In layman's terms the process will be as follows.
- Server secret (private key) is fed into sha256 (open source algorithm to create random seeds) 100,000 times
- Game will play through these in reverse order
- The 100,000 randomly generated hashes will be mixed with the client seed which is the hash from block number 504213
- Thus giving users confidence in the crash point generation through the use of random data from both the sha256 and the client seed from the block which has not yet been mined.
The source code used for hash chain creation and random multiplier generation can be found here (will be inserted soon)
JSFiddle Link (This tool will be implemented into our site for convenience) -
https://jsfiddle.net/1L1uqcgv/641/The client seed will be the hash taken from block 504213 which has not yet been mined.
Termination hash will be (inserted here once the game begins)