I like the idea that you are adding more interactive elements to this idea such as building, customizationS, etc. I believe many will enjoy this level of functionality and I think it has so much to offer this market. I think it also allows so much room to grow and evolve.
Do you have any features you're thinking of adding later on that aren't formal and may actually never make the final cut?
Hmm. Extensibility is hard due to the nature of immutable contracts, but yes. However, they will have to conform to the interface defined within the existing contracts.
Some current ideas are:
- Different battling modes, i.e. tournament people can sign up for, winner takes all
- Staked battling
Exciting ideas, which features will attract so many people in the future. But' can you tell, Do this game can be played like a conventional game just like walking war robot.
As far as I know from my experience with crypto kitties and after some days played it and it makes me bored.
There is no usefulness to own a kitty.
I can't do anything with it.
That was our exact frustration with CryptoKitties. You can do many, many more things with battling. You can battle other players in both 1v1 & tournament modes, forge new parts from old ones, select perks & recombine or deconstruct your robots. We have a few surprises in store for early adopters too.