No it doesn't. Go read carefully. there are always going to be occasional hardware errors for this kind of thing
All this writing and all I really said is that hardware errors are normal and does occur with ALL GPUs.
I'm sorry Veldy but you're incorrect
GDDR5 does have error correction however, which is why you can push it past its boundaries and not crash, but will get reduced performance from all the error-corrections.
Aside from GDDR5 and specific ECC ram, any hardware error would cause huge problems up to and including system lockup.
No, I am not wrong and I wasn't referring to GDDR5 or any specific memory. As you know, memory itself must have error correction or a system simply could not run. Anything that does I/O will have errors. There are several types and there are several cases where it is better to let them slide than to fix them [and odd pixel or triangle or hexegon somewhere may be better than the performance cost of using error correction to recover it]. Also, as I have mentioned, hardware error correction/check is turned off by Diablo; with that in mind, one must expect errors [or there would be no need to have the error correction in the first place].
For the sake of this thread and forum, I will leave it at that. You can respond if you like, say what you need to say. Interested readers should do their research [including myself]. One thing that I am sure of though is that Diablo3 is no dummy and if errors are expected according to what he wrote about the Diablo miner [see the thread], then I believe he is working off of reliable and true information.