Post
Topic
Board Announcements (Altcoins)
Re: 🔵☄️🔵 [ANN][ICO]VRT.WORLD - VR WORLD IN ONE TECHNOLOGY 🔵☄️🔵
by
mig6r
on 13/02/2018, 18:44:46 UTC
On the road map is now an urgent task is the opening of a network of parks. Obviously they are gaming. The subsequent diversification of activities is possible only after the successful completion of this stage.

I know that opening those parks is your priority but I thought I read something about partnerships to also think into different directions? I mean having those parks really gives you an edge over other VR companies but missing out on other VR applications if you have the technology stack already in place should also not happen. Anyway I am looking forward to seeing all those parks come to fruition.

A technical question: let's in a game in your park I have to run down a street in VR that is 100 meters, would I also have to run 100m in real life with those glasses on my head? Is the movement 1:1 from real world to VR?
This issue was discussed a little earlier. Most likely, some methods of scaling will be made. To play the game did not have to really move for miles.

Although having to run a lot could also be an important aspect of a game, especially in leagues Smiley People need to train hard in order to achieve the best results in VR competitions and at the same time it would calm down the critics who say that the young generations are only playing computer games and get more fat.


Exactly, much like these softair gun parks work pretty well in big cities. Maybe VRT even offers leagues where different can battle each other. There is a whole range of things that VRT can come up with in the end in order to give their business model a boost.
A good idea. If you have a lot of regular customers, then it will be good to affect the profit-sharing, there will not be a seasonal decline.

What exactly do you mean regarding the profit-sharing? Was that related to the token? Because I think it's only a utility token as far as I know.