Тем более, на
своей страничке он пишет, что к мыслям о децентрализации его сподвиг трехлетний опыт игры в World of Warcraft.
Точно

"I happily played World of Warcraft during 2007-2010, but one day Blizzard removed the damage component from my beloved warlock's Siphon Life spell. I cried myself to sleep, and on that day I realized what horrors centralized services can bring. I soon decided to quit."