Post
Topic
Board Pools
Re: [25 TH/s] BitMinter.com [ASIC support: var diff, Stratum, GBT, rollntime]
by
devalo
on 13/09/2013, 07:24:32 UTC
  • Worker setting "work submits per minute" allows you affect the difficulty the server chooses for you. 20 is default. Set lower if you want higher difficulty to save bandwidth. With the "easy mode" perk you can also set a higher value than 20 (up to max 40).

What exactly does this change if you turn it on? Are there any OTHER benefits than just a lower bandwith consumption?

Normally you can set submits per minute from 1 to 20. With the easy mode perk settings from 1 to 40 are allowed.

Lower values give your client higher difficulty. This means lower bandwidth usage for you, less server load for BitMinter, but higher variance in your daily mining income.

Higher values give you a lower difficulty. This means less variance in your daily mining income, but also causes more bandwidth usage for you and more work to do for BitMinter servers.

8 proofs of work at difficulty 1 are worth the same as 1 proof of work at difficulty 8. Both show as 8 proofs of work at the website. So the pay is the same, on average. Over time it evens out and it doesn't matter which setting you use (income-wise), but in the short run higher difficulty causes more variance in your daily mining income.

Organofcorti has crunched the numbers on this. You can read about it here: https://organofcorti.blogspot.com/2012/10/71-variable-pool-difficulty.html

I think the default setting at 20 is good. But some users have expressed concern that it still uses too much bandwidth for their taste. So now if you have an extremely slow internet connection you can reduce bandwidth usage even further than before. Other users have expressed concern that their mining difficulty causes too much daily variance in their mining income. Now they can get a lower difficulty and decrease their variance. But the easy mode perk is required for this because low difficulty mining is much harder on the server.


Thank you for the clarification!