Am i correct in assuming that the 100 Million FLDC set aside in 2015 is now being used to hire devs? If that is the case then why not set concrete deadlines for these devs to hit. If they are volunteers then fair enough they are free to develop at their own pace however if they are being paid by the community they should be held to certain standards.
I mined a work unit for the first time in over 6 months yesterday and honestly i dont know whether to keep mining this coin or not.......
thats fair K210, and yes this year we have been starting to tap into the dev funds. One of the major things we started this year was hiring on Bill Beard to replace me as the director. Going back to what ComputerGenie was talking about, I started the project just as something fun for people to do, but now that it has grown into something more, and there is a serious community behind it, we are hiring the right people to have the right jobs so its not just me in my basement anymore. So now that we are paying people in FLDC, you are correct to expect more work from us now that its not just a bunch of volunteers.
So Bill brings extensive experience in running projects more so then i ever can, which is why he has my old job now. If you watch the meeting we had today, he goes over the new people we are hiring. Right now we have 3 devs, 3 office workers, 1 webmaster, and 2 community managers. So as you can see, we still need more devs to get some work done, because the three devs we have now still are only part time. We are talking with a number of people right now, and Bill announced today that we have commitments from 2 of them, so this month we should have 5 devs to get some real work done this year. (we also have a good retainer with tokenly, and after they get merged folding working again, we will get them on the next task, I meet with them this week).
I hope you continue to fold with us, i know you have been here for a long time, even through the bad years. Community members like yourself helped keep the project going in 2015 and 2016 when it was just like 3 people working VERY part time on this, so your participation has been crucial
