What happen when difficulty get high and blocks create less frequently? (For me is not that clear ur explain of random hash)
It seems like u will need masternodes will u implement them in the future?
Cat funtion is not that clear on my thoughs is way more fun to be the hunter
then cat cant obtain items but they can take humans info (money)?
Looks nice i enjoy ur whitepaper is simple but pretty clear (just those questions).
U should do something like ico but rewards in game or something like that.