@Doktor83 - does SRB cache the GPU compile data anywhere on the hard drive to speed up the process in future? I've noticed that one GPU (Vega 64) will not perform better on Heavy no matter what I do but when testing Alloy it outperforms the other GPUs (Vega 56). My current suspicions are that there's either a bug in your implementation for Vega 64 or there's some caching happening and I need to delete these files.
Thanks.
in miner dir, delete .srb files
There aren't any .srb files in the miner folder and I've searched the drive for .srb files but nothing was found. I'm using 1.5.1 and running miner from .bat files located in another directory to the miner. Anywhere else the cache files could be?
No, it creates the files in the miner dir, filenames are like:
RadeonRX580Series12256368CNH.srb
Hmm I looked but couldn't find these files. 1.5.2 also doesn't generate them to the miner folder. I have my miner in C:\srbminer and there are no .srb files there. Is it possible that they aren't generated for Vega or are stored somewhere else?
Maybe it doesn't have enough rights to write to the folder, because after every first compiling a cache file is created, so next time it checks for the existence of that file, and if it exists it loads that and does not compile again.